implement outdoor x,y command-line args
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@@ -388,6 +388,24 @@ static void handle_scenario_args() {
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}
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}
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force_town_enter(*scen_arg_town, town_location);
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force_town_enter(*scen_arg_town, town_location);
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start_town_mode(*scen_arg_town, town_entrance);
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start_town_mode(*scen_arg_town, town_entrance);
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}else if(scen_arg_out_x && scen_arg_out_y){
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if(!party_in_memory || !univ.party.is_in_scenario() ||
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univ.scenario.outdoors.width() < (*scen_arg_out_x + 1) ||
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univ.scenario.outdoors.height() < (*scen_arg_out_y + 1)){
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std::cerr << "Expected a party loaded within a scenario with at least " << (*scen_arg_out_x + 1) << "x" << (*scen_arg_out_y +1) << " outdoor sections" << std::endl;
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exit(1);
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}
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if(scen_arg_x && scen_arg_y){
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overall_mode = MODE_OUTDOORS;
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position_party(*scen_arg_out_x,*scen_arg_out_y,*scen_arg_x,*scen_arg_y);
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clear_map();
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update_explored(univ.party.out_loc);
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redraw_screen(REFRESH_ALL);
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}else{
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std::cerr << "--x and --y are required when loading a scenario outdoors" << std::endl;
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exit(1);
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}
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}
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}
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}
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}
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