From b1c7b9bf0bb1f862425ad043324059c866022eba Mon Sep 17 00:00:00 2001 From: Nat Quayle Nelson Date: Sun, 1 Dec 2024 17:57:01 -0600 Subject: [PATCH] another TODO note for the identify spell --- src/game/boe.party.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/boe.party.cpp b/src/game/boe.party.cpp index 8d626bbb..3f113b26 100644 --- a/src/game/boe.party.cpp +++ b/src/game/boe.party.cpp @@ -579,6 +579,7 @@ void do_mage_spell(short pc_num,eSpell spell_num,bool freebie) { break; case eSpell::IDENTIFY: + // TODO: Cancel without spending points if there are no unidentified items if(!freebie) univ.party[pc_num].cur_sp -= (*spell_num).cost; if(!univ.scenario.is_legacy && is_town()) {