Set up a Visual Studio project and tweak things until it compiles

- It doesn't link yet, but that was expected
- Fixed some issues with global variables having different types in different files.
This commit is contained in:
2014-12-29 14:52:54 -05:00
parent fdb98bf34a
commit b11199d7d9
56 changed files with 1412 additions and 153 deletions

View File

@@ -430,12 +430,11 @@ static bool outdoor_details_event_filter(cDialog& me, std::string, eKeyMod) {
}
void outdoor_details() {
char temp_str[256];
cDialog out_dlg("edit-outdoor-details");
out_dlg["okay"].attachClickHandler(outdoor_details_event_filter);
snprintf(temp_str,256,"X = %d, Y = %d",cur_out.x,cur_out.y);
out_dlg["loc"].setText(temp_str);
std::ostringstream str_out;
str_out << "X = " << cur_out.x << ", Y = " << cur_out.y;
out_dlg["loc"].setText(str_out.str());
out_dlg["comment"].setText(current_terrain->comment);
out_dlg["name"].setText(current_terrain->out_name);