Set up a Visual Studio project and tweak things until it compiles

- It doesn't link yet, but that was expected
- Fixed some issues with global variables having different types in different files.
This commit is contained in:
2014-12-29 14:52:54 -05:00
parent fdb98bf34a
commit b11199d7d9
56 changed files with 1412 additions and 153 deletions

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Blades of Exile.rc
//
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_BLADESOFEXILE_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_BLADESOFEXILE 107
#define IDI_SMALL 108
#define IDC_BLADESOFEXILE 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif