Add a few item graphics
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@@ -399,7 +399,7 @@ void draw_items(location where){
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from_rect = get_item_template_rect(univ.town.items[i].graphic_num);
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to_rect = coord_to_rect(where_draw.x,where_draw.y);
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terrain_there[where_draw.x][where_draw.y] = -1;
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if(univ.town.items[i].graphic_num >= 45) {
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if(univ.town.items[i].graphic_num >= 55) {
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to_rect.inset(5,9);
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rect_draw_some_item(tiny_obj_gworld, from_rect, terrain_screen_gworld, to_rect,sf::BlendAlpha);
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}else
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