Implement writing town to XML
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@@ -8,7 +8,7 @@
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<difficulty>1</difficulty>
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<!-- Town's lighting type -->
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<lighting>0</lighting>
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<lighting>lit</lighting>
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<!-- Entry specials; omitting condition is equivalent to ="alive" -->
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<onenter>12</onenter>
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@@ -28,20 +28,17 @@
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</wandering>
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<sign id="0">This is a sample sign!</sign>
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<!-- these code both fields and sfx -->
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<fields x="25" y="17">128</fields><!-- fields.h, bitmask thing -->
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<!-- preset items -->
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<item x="12" y="13">
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<id>17</id>
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<item id='17'>
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<type>17</type>
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<property>true</property>
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<charges>3</charges>
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</item>
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<!-- preset creatures -->
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<creature x="15" y="32">
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<id>12</id>
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<creature id='12'>
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<type>12</type>
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<personality>0</personality>
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<attitude>0</attitude>
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<mobility>1</mobility>
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