Squash a lot of missing prototype warnings
This commit is contained in:
@@ -10,7 +10,7 @@
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#import "cursors.h"
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NSAutoreleasePool *pool;
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NSImage* ImageFromURL(CFURLRef url){
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static NSImage* ImageFromURL(CFURLRef url){
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CGImageSourceRef imageSource = CGImageSourceCreateWithURL(url, NULL);
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CGImageRef theImage = nil;
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@@ -75,14 +75,6 @@ void SetNSCursor(CursorRef cursor){
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void SetNSCursorWatch() {
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}
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void HideNSCursor(){
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[NSCursor hide];
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}
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void ShowNSCursor(){
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[NSCursor unhide];
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}
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void CleanUp(){
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// [pool release];
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}
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@@ -61,7 +61,7 @@ struct header_posix_ustar {
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#include <stdexcept>
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header_posix_ustar generateTarHeader(const std::string& fileName, unsigned long long fileSize,bool directory=false){
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static header_posix_ustar generateTarHeader(const std::string& fileName, unsigned long long fileSize,bool directory=false){
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if(fileSize>077777777777LL)
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throw std::length_error("Specified file size >= 8 GB");
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if(fileName.length()>=100)
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@@ -210,7 +210,7 @@ bool load_scenario(fs::path file_to_load){
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return true;
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}
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long get_town_offset(short which_town){
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static long get_town_offset(short which_town){
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int i,j;
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long len_to_jump,store;
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@@ -547,7 +547,7 @@ bool load_town_str(short which_town, cTown*& t){
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return true;
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}
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long get_outdoors_offset(location& which_out){
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static long get_outdoors_offset(location& which_out){
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int i,j,out_sec_num;
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long len_to_jump,store;
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out_sec_num = scenario.out_width * which_out.y + which_out.x;
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@@ -885,14 +885,14 @@ public:
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// TODO: Additional functions?
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};
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void fill_shape(sf::RenderTarget& target, sf::Shape& shape, int x, int y, sf::Color colour) {
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static void fill_shape(sf::RenderTarget& target, sf::Shape& shape, int x, int y, sf::Color colour) {
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shape.setPosition(x, y);
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shape.setFillColor(colour);
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target.draw(shape);
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}
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void frame_shape(sf::RenderTarget& target, sf::Shape& shape, int x, int y, sf::Color colour) {
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static void frame_shape(sf::RenderTarget& target, sf::Shape& shape, int x, int y, sf::Color colour) {
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shape.setPosition(x, y);
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shape.setOutlineColor(colour);
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shape.setFillColor(sf::Color::Transparent);
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@@ -41,7 +41,7 @@ void port_town(legacy::town_record_type* dummy_town_ptr){
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}
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void port_dummy_t_d(short size,char *buffer)
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static void port_dummy_t_d(short size,char *buffer)
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{
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short i;
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legacy::big_tr_type *d1;
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@@ -473,7 +473,7 @@ void flip_long(int32_t *s)
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}
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// TODO: This was because Windows stored its rect members in a different order, but since we now have our own rect class, it shouldn't be needed.
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void alter_rect(legacy::Rect *r)
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static void alter_rect(legacy::Rect *r)
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{
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short a;
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@@ -12,7 +12,7 @@
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//static const CFStringRef prefsID = CFSTR("com.spidweb.bladesofexile");
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NSString* convertKey(std::string keypath) {
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static NSString* convertKey(std::string keypath) {
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NSString* key = [NSString stringWithCString: keypath.c_str() encoding: NSASCIIStringEncoding];
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return key;
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}
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@@ -64,7 +64,7 @@ public:
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T* operator->() {return the_ptr;}
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};
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void loadColourTable(ptr_guard<char>& picData, sf::Color(& clut)[256], int numColours) {
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static void loadColourTable(ptr_guard<char>& picData, sf::Color(& clut)[256], int numColours) {
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while(numColours >= 0) {
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int i = extract_word(picData);
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if(i > 256) oopsError(5);
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@@ -80,7 +80,7 @@ void loadColourTable(ptr_guard<char>& picData, sf::Color(& clut)[256], int numCo
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}
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}
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void loadUnpackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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static void loadUnpackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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for(int i = 0; i < bounds.bottom - bounds.top; i++) {
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for(int j = 0; j < bounds.right - bounds.left; j++) {
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size_t pixel = i * rowBytes + j;
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@@ -93,7 +93,7 @@ void loadUnpackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixel
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}
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}
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void loadPackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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static void loadPackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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// Packed data
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int countSize = rowBytes > 250 ? 2 : 1;
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for(int i = 0; i < bounds.bottom - bounds.top; i++) {
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@@ -133,7 +133,7 @@ void loadPackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,
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}
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}
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legacy::Rect loadPixMapData(ptr_guard<char>& picData, ptr_guard<unsigned char>& pixels, int pixMapType) {
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static legacy::Rect loadPixMapData(ptr_guard<char>& picData, ptr_guard<unsigned char>& pixels, int pixMapType) {
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int rowBytes = extract_word(picData) & 0x7fff;
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picData += 2; // Skip rowBytes; assume we have a v2 (colour) bitmap
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legacy::Rect bounds = *(legacy::Rect*)picData;
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@@ -166,7 +166,7 @@ legacy::Rect loadPixMapData(ptr_guard<char>& picData, ptr_guard<unsigned char>&
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return bounds;
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}
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rectangle loadFromPictResource(Handle resHandle, unsigned char*& pixelStore) {
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static rectangle loadFromPictResource(Handle resHandle, unsigned char*& pixelStore) {
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HLock(resHandle);
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// TODO: Use picSize to ensure I don't go out of bounds
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size_t picSize = GetHandleSize(resHandle);
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@@ -72,7 +72,7 @@ short sound_delay[100] = {
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};
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short store_last_sound_played;
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bool sound_going(short which_s) {
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static bool sound_going(snd_num_t which_s) {
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short i;
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for (i = 0; i < 4; i++)
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@@ -81,7 +81,7 @@ bool sound_going(short which_s) {
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return false;
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}
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std::string sound_to_fname_map(int snd_num) {
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static std::string sound_to_fname_map(snd_num_t snd_num) {
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std::ostringstream sout;
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sout << "SND" << snd_num;
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return sout.str();
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