Add two special nodes
- Node to make a monster target a specific PC or monster - Node to force town entry from outdoors
This commit is contained in:
@@ -829,6 +829,7 @@ static bool edit_spec_enc_value(cDialog& me, std::string item_hit, node_stack_t&
|
||||
case 'w': strt = STRT_STATUS; title = "Select status:"; str_adj = 1; break;
|
||||
case 'j': strt = STRT_QUEST; title = "Select a quest:"; break;
|
||||
case 'J': strt = STRT_QUEST_STATUS; title = "Select the quest's status:"; break;
|
||||
case '<': strt = STRT_DIR; title = "Select the direction:"; break;
|
||||
case '0': case '1': case '2': case '3': case '4':
|
||||
case '5': case '6': case '7': case '8': case '9':
|
||||
choose_string = false;
|
||||
|
Reference in New Issue
Block a user