- Finally fixed the bug which prevented monsters from appearing in town.
- Attempted in vain to fix the crash when showing the Choose Custom Scenario dialog. - Cleaned out the commented code in boe.global.h. - Changed name of scen_header_type::default_ground to rating to reflect its actual use. git-svn-id: http://openexile.googlecode.com/svn/trunk@83 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -139,6 +139,7 @@ public:
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void append(legacy::stored_town_maps_type& old);
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void append(legacy::stored_outdoor_maps_type& old);
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short difficulty_adjust();
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};
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#endif
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