Town details suggest number of hostiles for thrash number
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@@ -694,6 +694,7 @@ static void put_town_details_in_dlog(cDialog& me) {
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me["chop"].setTextToNum(town->town_chop_time);
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me["key"].setTextToNum(town->town_chop_key);
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me["population"].setTextToNum(town->max_num_monst);
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me["population-hint"].replaceText("{{num}}", std::to_string(town->count_hostiles()));
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me["difficulty"].setTextToNum(town->difficulty);
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cLedGroup& lighting = dynamic_cast<cLedGroup&>(me["lighting"]);
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switch(town->lighting_type) {
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