Fixed special spots; they now appear in-game, and disappear when they should.
git-svn-id: http://openexile.googlecode.com/svn/trunk@58 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -448,4 +448,4 @@ void cParty::readFrom(istream& file){
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for(int j = 0; j < 64; j++)
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for(int k = 0; k < 64; k++)
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bin >> setup[i][j][k];
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}
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}
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