Makefiles for CharEd, ScenEd

This commit is contained in:
Sylae Jiendra Corell
2014-06-17 16:03:20 -06:00
parent 08928af0ac
commit a49529e1c3
5 changed files with 10 additions and 201 deletions

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@@ -1,13 +1,12 @@
# Project: Blades of Exile Character Editor
# Makefile created by Dev-C++ 4.9.9.2
include ../.config.vars
CPP = i586-mingw32msvc-g++
CC = i586-mingw32msvc-gcc
WINDRES = i586-mingw32msvc-windres
CPP = $(PREFIX)g++
CC = $(PREFIX)gcc
WINDRES = $(PREFIX)windres
RES = Blades_of_Exile_Character_Editor_private.res
OBJ = graphutl.o bladpced.o dlogtool.o edaction.o edfileio.o editors.o edsound.o global.o graphics.o $(RES)
LINKOBJ = graphutl.o bladpced.o dlogtool.o edaction.o edfileio.o editors.o edsound.o global.o graphics.o $(RES)
LIBS = -lwinmm -mwindows -lwinmm
LIBS = -lwinmm -mwindows -lwinmm -static-libgcc -static-libstdc++
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Character Editor.exe"

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# Project: Blades of Exile Character Editor
# Makefile created by Dev-C++ 4.9.9.2
CPP = amd64-mingw32msvc-g++
CC = amd64-mingw32msvc-gcc
WINDRES = amd64-mingw32msvc-windres
RES = Blades_of_Exile_Character_Editor_private.res
OBJ = graphutl.o bladpced.o dlogtool.o edaction.o edfileio.o editors.o edsound.o global.o graphics.o $(RES)
LINKOBJ = graphutl.o bladpced.o dlogtool.o edaction.o edfileio.o editors.o edsound.o global.o graphics.o $(RES)
LIBS = -lwinmm -mwindows -lwinmm
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Character Editor.exe"
CXXFLAGS = $(CXXINCS) -Wall -O2
CFLAGS = $(INCS) -O2
RM = rm -f
.PHONY: all all-before all-after clean clean-custom
all: all-before "Blades of Exile Character Editor.exe" all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "Blades of Exile Character Editor.exe" $(LIBS)
graphutl.o: graphutl.cpp
$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
bladpced.o: bladpced.cpp
$(CPP) -c bladpced.cpp -o bladpced.o $(CXXFLAGS)
dlogtool.o: dlogtool.cpp
$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
edaction.o: edaction.cpp
$(CPP) -c edaction.cpp -o edaction.o $(CXXFLAGS)
edfileio.o: edfileio.cpp
$(CPP) -c edfileio.cpp -o edfileio.o $(CXXFLAGS)
editors.o: editors.cpp
$(CPP) -c editors.cpp -o editors.o $(CXXFLAGS)
edsound.o: edsound.cpp
$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
global.o: global.cpp
$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
graphics.o: graphics.cpp
$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
Blades_of_Exile_Character_Editor_private.res: Blades_of_Exile_Character_Editor_private.rc BLADPCED.RC
$(WINDRES) -i Blades_of_Exile_Character_Editor_private.rc --input-format=rc -o Blades_of_Exile_Character_Editor_private.res -O coff

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# Project: Blades of Exile Scenario Editor
# Makefile created by Dev-C++ 4.9.9.2
include ../.config.vars
CPP = g++.exe
CC = gcc.exe
WINDRES = windres.exe
CPP = $(PREFIX)g++.exe
CC = $(PREFIX)gcc.exe
WINDRES = $(PREFIX)windres.exe
RES = Blades_of_Exile_Scenario_Editor_private.res
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -L"C:/Dev-Cpp/lib/GTK+" -mwindows -lwinmm --strip-all
LIBS = -mwindows -lwinmm --strip-all -static-libgcc -static-libstdc++
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Scenario Editor.exe"

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@@ -1,66 +0,0 @@
# Project: Blades of Exile Scenario Editor
# Makefile created by Dev-C++ 4.9.9.2
CPP = amd64-mingw32msvc-g++
CC = amd64-mingw32msvc-gcc
WINDRES = amd64-mingw32msvc-windres
RES = Blades_of_Exile_Scenario_Editor_private.res
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -mwindows -lwinmm --strip-all
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Scenario Editor.exe"
CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti
CFLAGS = $(INCS)
RM = rm -f
.PHONY: all all-before all-after clean clean-custom
all: all-before "Blades of Exile Scenario Editor.exe" all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
buttonmg.o: buttonmg.cpp
$(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
dlogtool.o: dlogtool.cpp
$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
global.o: global.cpp
$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
graphutl.o: graphutl.cpp
$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
keydlgs.o: keydlgs.cpp
$(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
tfileio.o: tfileio.cpp
$(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
townout.o: townout.cpp
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
edsound.o: edsound.cpp
$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
graphics.o: graphics.cpp
$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
scenario.o: scenario.cpp
$(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
blscened.o: blscened.cpp
$(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
tactions.o: tactions.cpp
$(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC

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@@ -1,66 +0,0 @@
# Project: Blades of Exile Scenario Editor
# Makefile created by Dev-C++ 4.9.9.2
CPP = i586-mingw32msvc-g++
CC = i586-mingw32msvc-gcc
WINDRES = i586-mingw32msvc-windres
RES = Blades_of_Exile_Scenario_Editor_private.res
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -mwindows -lwinmm --strip-all
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Scenario Editor.exe"
CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti
CFLAGS = $(INCS)
RM = rm -f
.PHONY: all all-before all-after clean clean-custom
all: all-before "Blades of Exile Scenario Editor.exe" all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
buttonmg.o: buttonmg.cpp
$(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
dlogtool.o: dlogtool.cpp
$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
global.o: global.cpp
$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
graphutl.o: graphutl.cpp
$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
keydlgs.o: keydlgs.cpp
$(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
tfileio.o: tfileio.cpp
$(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
townout.o: townout.cpp
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
edsound.o: edsound.cpp
$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
graphics.o: graphics.cpp
$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
scenario.o: scenario.cpp
$(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
blscened.o: blscened.cpp
$(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
tactions.o: tactions.cpp
$(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC