Fix spellcasting and dynamic menus
- Spell targeting line and array draws nicely, though not the same as the original - Fix targeting falsely complaining about being off the edge of town - Monster info dialog works properly; attacks now display correctly - Fix dialogs always showing the wrong terrain or monster graphic - Spell menus, monster menus, and PC editor item menus all work - Spellcasting dialog now chooses the correct spell - Fix out-of-place LED in spellcasting dialog
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@@ -59,7 +59,7 @@
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<led name='spell16' state='off' top='317' left='247'/>
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<led name='spell17' state='off' top='331' left='247'/>
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<led name='spell18' state='off' top='345' left='247'/>
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<led name='spell19' state='off' top='259' left='247'/>
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<led name='spell19' state='off' top='359' left='247'/>
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<led name='spell20' state='off' top='373' left='247'/>
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<led name='spell21' state='off' top='247' left='379'/>
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<led name='spell22' state='off' top='261' left='379'/>
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