game[junk bag]: try to implement sell/identify in shop.
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@@ -1,7 +1,7 @@
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='cancel'>
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<text top='215' left='11' width='184' height='18'>Hit a button or type '1'-'6'.</text>
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<text top='190' left='11' width='184' height='18'>Hit a button or type '1'-'6'.</text>
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<pict type='dlog' num='6' top='8' left='8'/>
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<button name='pick1' type='regular' def-key='1' top='31' left='69'><key/></button>
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<button name='pick2' type='regular' def-key='2' top='56' left='69'><key/></button>
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@@ -9,14 +9,15 @@
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<button name='pick4' type='regular' def-key='4' top='106' left='69'><key/></button>
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<button name='pick5' type='regular' def-key='5' top='131' left='69'><key/></button>
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<button name='pick6' type='regular' def-key='6' top='156' left='69'><key/></button>
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<button name='junk' type='regular' def-key='7' top='181' left='69'><key/></button>
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<text name='pc1' framed='true' top='35' left='138' width='139' height='16'/>
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<text name='pc2' framed='true' top='60' left='138' width='139' height='16'/>
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<text name='pc3' framed='true' top='85' left='138' width='139' height='16'/>
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<text name='pc4' framed='true' top='110' left='138' width='139' height='16'/>
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<text name='pc5' framed='true' top='135' left='138' width='139' height='16'/>
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<text name='pc6' framed='true' top='160' left='138' width='139' height='16'/>
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<text name='junk-text' framed='true' top='185' left='138' width='139' height='16'>Bag</text>
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<text name='title' size='large' top='10' left='49' width='228' height='16'>Select a PC:</text>
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<button name='cancel' type='regular' top='212' left='214'>Cancel</button>
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<button name='cancel' type='regular' top='187' left='214'>Cancel</button>
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<!-- to make select-pc and select-pc-junk similar -->
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<button name='junk' type='regular' def-key='7' top='181' left='69'></button>
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<text name='junk-text' top='185' left='138' width='139' height='16'></text>
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</dialog>
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