- Fixed some bugs in the dialog code.
- Dialogs in the scenario editor now show custom graphics. - Scenario editor now works properly as a Universal binary. - Started refactoring the structs into classes; so far this has only been applied to the game. - Files now show proper icons (applications already did). - Probably other things that I have forgotten. Still not completely stable, but much closer. git-svn-id: http://openexile.googlecode.com/svn/trunk@27 4ebdad44-0ea0-11de-aab3-ff745001d230
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osx/monster.cpp
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osx/monster.cpp
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/*
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* monster.cpp
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* BoE
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*
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* Created by Celtic Minstrel on 20/04/09.
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*
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*/
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#include "monster.h"
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