- Fixed some bugs in the dialog code.
- Dialogs in the scenario editor now show custom graphics. - Scenario editor now works properly as a Universal binary. - Started refactoring the structs into classes; so far this has only been applied to the game. - Files now show proper icons (applications already did). - Probably other things that I have forgotten. Still not completely stable, but much closer. git-svn-id: http://openexile.googlecode.com/svn/trunk@27 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -39,5 +39,4 @@ short party_can_see(location where);
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location push_loc(location from_where,location to_where);
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Boolean spot_impassable(short i,short j);
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void swap_ter(short i,short j,unsigned char ter1,unsigned char ter2);
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void alter_space(short i,short j,unsigned char ter);
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bool same_point(location p1,location p2);
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void alter_space(short i,short j,unsigned char ter);
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