Only show editing cursors while over the terrain area

- Also show eyedropper when selecting a terrain/item/monster to paint
This commit is contained in:
2015-09-27 13:08:08 -04:00
parent eb3c463130
commit a217b91f0a
2 changed files with 67 additions and 82 deletions

View File

@@ -151,6 +151,7 @@ void init_scened(int argc, char* argv[]) {
});
run_startup_g();
init_thread.join();
set_cursor(wand_curs);
cDialog::defaultBackground = cDialog::BG_LIGHT;
cDialog::doAnimations = true;
@@ -431,7 +432,6 @@ void handle_menu_choice(eMenu item_hit) {
case eMenu::TOWN_BOUNDARIES:
overall_mode = MODE_SET_TOWN_RECT;
mode_count = 2;
set_cursor(topleft_curs);
set_string("Set town boundary","Select upper left corner");
break;
case eMenu::FRILL: