Remove the Edit Saved Item Rectangles menu item in favour of a toolbar button.
The limit of 3 saved item rectangles has been removed - you can now add as many as you want. However, the 1 per town limit is now strictly enforced. The saved item rectangle is now shown with a cyan border when editing town.
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@@ -1,46 +0,0 @@
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<!--
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TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
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-->
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<field name='town1' top='161' left='214' width='67' height='16'/>
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<field name='top1' top='161' left='293' width='39' height='16'/>
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<field name='left1' top='161' left='343' width='39' height='16'/>
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<field name='bottom1' top='161' left='393' width='39' height='16'/>
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<field name='right1' top='161' left='443' width='39' height='16'/>
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<field name='town2' top='189' left='214' width='67' height='16'/>
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<field name='top2' top='189' left='293' width='39' height='16'/>
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<field name='left2' top='189' left='343' width='39' height='16'/>
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<field name='bottom2' top='189' left='393' width='39' height='16'/>
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<field name='right2' top='189' left='443' width='39' height='16'/>
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<field name='town3' top='217' left='214' width='67' height='16'/>
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<field name='top3' top='217' left='293' width='39' height='16'/>
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<field name='left3' top='217' left='343' width='39' height='16'/>
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<field name='bottom3' top='217' left='393' width='39' height='16'/>
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<field name='right3' top='217' left='443' width='39' height='16'/>
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<button name='okay' type='regular' top='248' left='413'>OK</button>
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<pict type='dlog' num='16' top='8' left='8'/>
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<text size='large' top='6' left='50' width='256' height='44'>Save Items Rectangles</text>
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<text top='25' left='50' width='438' height='53'>
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There can be areas in towns where items left there are remembered,
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even after the party leaves town.
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Enter the numbers of the towns where items are saved (-1 means no area),
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and the rectangles where the items left are remembered.
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</text>
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<text top='79' left='50' width='438' height='54'>
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if the party leaves the given town with an item on the ground inside the given rectangle,
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the item will still be there when they get back.
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If the item is not inside the rectangle, it is lost.
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Note that the three towns must be different.
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</text>
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<text top='164' left='50' width='153' height='14'>Items save rectangle 1</text>
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<text top='192' left='50' width='153' height='14'>Items save rectangle 2</text>
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<text top='220' left='50' width='153' height='14'>Items save rectangle 3</text>
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<text top='139' left='211' width='70' height='14'>Town num.</text>
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<text top='139' left='290' width='38' height='14'>Top</text>
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<text top='139' left='344' width='38' height='14'>Left</text>
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<text top='139' left='389' width='47' height='14'>Bottom</text>
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<text top='139' left='441' width='40' height='14'>Right</text>
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</dialog>
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@@ -66,6 +66,12 @@
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<led name='tavern' relative='pos-in pos' rel-anchor='prev' font='plain' top='7' left='0'>Has a tavern</led>
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<button name='prop-help' type='help' relative='neg-in pos-in' anchor='props' top='2' left='18'/>
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<text name='saved-items' relative='pos-in pos' anchor='exits' top='10' left='0' width='185' height='72' framed='true'/>
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<text relative='pos-in' anchor='saved-items' top='3' left='3' width='100' height='16'>Saved Item Rectangle:</text>
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<text name='saved-item-rect' relative='pos-in pos' rel-anchor='prev' top='3' left='10' height='14'>(none)</text>
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<button name='saved-item-delete' type='regular' relative='pos-in pos' rel-anchor='prev' top='3' left='0'>Delete</button>
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<button name='saved-help' type='help' relative='neg-in pos-in' anchor='saved-items' top='2' left='18'/>
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<button name='okay' relative='neg' type='regular' top='28' left='68'>OK</button>
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<button name='cancel' relative='neg' type='regular' def-key='esc' top='28' left='136'>Cancel</button>
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</dialog>
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