Strictify skill enum
This commit is contained in:
@@ -8,8 +8,8 @@
|
||||
#include "pc.h"
|
||||
|
||||
class cDialog;
|
||||
void display_spells(short mode,short force_spell,cDialog* parent);
|
||||
void display_skills(short force_skill,cDialog* parent);
|
||||
void display_spells(eSkill mode,short force_spell,cDialog* parent);
|
||||
void display_skills(eSkill force_skill,cDialog* parent);
|
||||
void display_pc_item(short pc_num,short item,cItemRec si,cDialog* parent);
|
||||
void display_monst(short array_pos,cCreature *which_m,short mode);
|
||||
void display_alchemy();
|
||||
|
Reference in New Issue
Block a user