Fix crash when talking to someone
- Also make a lot of talk stuff use std::string instead of char[]
This commit is contained in:
@@ -74,10 +74,10 @@ eGameMode store_pre_talk_mode;
|
||||
short store_personality,store_personality_graphic,shop_identify_cost;
|
||||
sf::RenderTexture talk_gworld;
|
||||
bool talk_end_forced;
|
||||
char old_str1[256],old_str2[255],one_back1[255],one_back2[255];
|
||||
std::string old_str1, old_str2, one_back1, one_back2;
|
||||
extern word_rect_type preset_words[9];
|
||||
RECT talk_area_rect = {5,5,420,284}, word_place_rect = {44,7,372,257},talk_help_rect = {5,254,21,272};
|
||||
char title_string[50];
|
||||
std::string title_string;
|
||||
m_num_t store_monst_type;
|
||||
short store_m_num;
|
||||
RECT dummy_rect = {0,0,0,0};
|
||||
@@ -166,13 +166,13 @@ void end_shop_mode()
|
||||
|
||||
shop_sbar->hide();
|
||||
if (store_pre_shop_mode == 20) {
|
||||
strcpy((char *)old_str1,"You conclude your business.");
|
||||
strcpy((char *)old_str2,"");
|
||||
strcpy((char *)one_back1,"You conclude your business.");
|
||||
strcpy((char *)one_back2,"");
|
||||
old_str1 = "You conclude your business.";
|
||||
old_str2 = "";
|
||||
one_back1 = "You conclude your business.";
|
||||
one_back2 = "";
|
||||
|
||||
strnum1 = strnum2 = oldstrnum1 = oldstrnum2 = 0;
|
||||
place_talk_str((char *)old_str1,"",0,dummy_rect);
|
||||
place_talk_str(old_str1, "", 0, dummy_rect);
|
||||
}
|
||||
|
||||
overall_mode = store_pre_shop_mode;
|
||||
@@ -511,8 +511,7 @@ void set_up_shop_array()
|
||||
void start_talk_mode(short m_num,short personality,m_num_t monst_type,short store_face_pic)////
|
||||
{
|
||||
RECT area_rect;
|
||||
char place_string1[256] = "";
|
||||
char place_string2[256] = "";
|
||||
std::string place_string1;
|
||||
|
||||
store_personality = personality;
|
||||
|
||||
@@ -523,15 +522,13 @@ void start_talk_mode(short m_num,short personality,m_num_t monst_type,short stor
|
||||
talk_gworld.create(area_rect.width(), area_rect.height());
|
||||
|
||||
// first make sure relevant talk strs are loaded in
|
||||
if (personality / 10 != univ.town.cur_talk_loaded){
|
||||
load_town(personality / 10,univ.town.cur_talk);
|
||||
}
|
||||
load_town(personality / 10,univ.town.cur_talk);
|
||||
|
||||
// load all possible responses
|
||||
store_responses();
|
||||
|
||||
// Dredge up critter's name
|
||||
sprintf((char *) title_string,"%s:",univ.town.cur_talk->talk_strs[personality % 10]);
|
||||
title_string = std::string(univ.town.cur_talk->talk_strs[personality % 10]) + ":";
|
||||
|
||||
store_pre_talk_mode = overall_mode;
|
||||
overall_mode = MODE_TALKING;
|
||||
@@ -539,15 +536,15 @@ void start_talk_mode(short m_num,short personality,m_num_t monst_type,short stor
|
||||
stat_screen_mode = 1;
|
||||
|
||||
// Bring up and place first strings.
|
||||
sprintf((char *) place_string1,"%s",univ.town.cur_talk->talk_strs[personality % 10 + 10]);
|
||||
place_string1 = univ.town.cur_talk->talk_strs[personality % 10 + 10];
|
||||
strnum1 = personality % 10 + 10;
|
||||
strnum2 = 0;
|
||||
|
||||
strcpy((char *) old_str1,(char *) place_string1);
|
||||
strcpy((char *) old_str2,(char *) place_string2);
|
||||
strcpy((char *) one_back1,(char *) place_string1);
|
||||
strcpy((char *) one_back2,(char *) place_string2);
|
||||
place_talk_str((char *) place_string1,(char *) place_string2,0,dummy_rect);
|
||||
old_str1 = place_string1;
|
||||
old_str2 = "";
|
||||
one_back1 = place_string1;
|
||||
one_back2 = "";
|
||||
place_talk_str(place_string1, "", 0, dummy_rect);
|
||||
|
||||
put_item_screen(stat_window,0);
|
||||
give_help(5,6);
|
||||
@@ -589,7 +586,7 @@ void handle_talk_event(location p)
|
||||
|
||||
for (i = 0; i < 9; i++)
|
||||
if ((p.in(preset_words[i].word_rect)) && ((talk_end_forced == false) || (i == 6) || (i == 5))) {
|
||||
click_talk_rect((char *) old_str1,(char *) old_str2,preset_words[i].word_rect);
|
||||
click_talk_rect(old_str1,old_str2,preset_words[i].word_rect);
|
||||
switch (i) {
|
||||
case 0: case 1: case 2: case 7: case 8:
|
||||
force_special = i + 1;
|
||||
@@ -635,7 +632,7 @@ void handle_talk_event(location p)
|
||||
if (i < 100) {
|
||||
for (i = 0; i < 50; i++)
|
||||
if ((p.in(store_words[i].word_rect)) && (talk_end_forced == false)) {
|
||||
click_talk_rect((char *) old_str1,(char *) old_str2,store_words[i].word_rect);
|
||||
click_talk_rect(old_str1,old_str2,store_words[i].word_rect);
|
||||
for (j = 0; j < 4; j++)
|
||||
asked[j] = store_words[i].word[j];
|
||||
|
||||
@@ -677,11 +674,11 @@ void handle_talk_event(location p)
|
||||
oldstrnum1 = strnum1; oldstrnum2 = strnum2;
|
||||
strnum1 = store_personality % 10 + 10 * force_special;
|
||||
strnum2 = 0;
|
||||
strcpy((char *) one_back1,(char *) old_str1);
|
||||
strcpy((char *) one_back2,(char *) old_str2);
|
||||
strcpy((char *) old_str1,place_string1.c_str());
|
||||
strcpy((char *) old_str2,place_string2.c_str());
|
||||
place_talk_str(place_string1.c_str(),place_string2.c_str(),0,dummy_rect);
|
||||
one_back1 = old_str1;
|
||||
one_back2 = old_str2;
|
||||
old_str1 = place_string1;
|
||||
old_str2 = place_string2;
|
||||
place_talk_str(place_string1,place_string2,0,dummy_rect);
|
||||
return;
|
||||
break;
|
||||
case 4: // buy button
|
||||
@@ -710,11 +707,11 @@ void handle_talk_event(location p)
|
||||
strnum1 = oldstrnum1; strnum2 = oldstrnum2;
|
||||
place_string1 = one_back1;
|
||||
place_string2 = one_back2;
|
||||
strcpy((char *) one_back1,(char *) old_str1);
|
||||
strcpy((char *) one_back2,(char *) old_str2);
|
||||
strcpy((char *) old_str1,place_string1.c_str());
|
||||
strcpy((char *) old_str2,place_string2.c_str());
|
||||
place_talk_str(place_string1.c_str(),place_string2.c_str(),0,dummy_rect);
|
||||
one_back1 = old_str1;
|
||||
one_back2 = old_str2;
|
||||
old_str1 = place_string1;
|
||||
old_str2 = place_string2;
|
||||
place_talk_str(place_string1,place_string2,0,dummy_rect);
|
||||
return;
|
||||
break;
|
||||
}
|
||||
@@ -722,13 +719,13 @@ void handle_talk_event(location p)
|
||||
|
||||
which_talk_entry = scan_for_response(asked);
|
||||
if ((which_talk_entry < 0) || (which_talk_entry > 59)) {
|
||||
strcpy((char *) one_back1,(char *) old_str1);
|
||||
strcpy((char *) one_back2,(char *) old_str2);
|
||||
strcpy((char *) old_str2,"");
|
||||
sprintf((char *) old_str1,"%s",univ.town.cur_talk->talk_strs[store_personality % 10 + 160]);
|
||||
if (strlen((char *) old_str1) < 2)
|
||||
strcpy((char *) old_str1,"You get no response.");
|
||||
place_talk_str((char *) old_str1,(char *) old_str2,0,dummy_rect);
|
||||
one_back1 = old_str1;
|
||||
one_back2 = old_str2;
|
||||
old_str2 = "";
|
||||
old_str1 = univ.town.cur_talk->talk_strs[store_personality % 10 + 160];
|
||||
if(old_str1.length() < 2)
|
||||
old_str1 = "You get no response.";
|
||||
place_talk_str(old_str1,old_str2,0,dummy_rect);
|
||||
strnum1 = -1;
|
||||
return;
|
||||
}
|
||||
@@ -1032,11 +1029,11 @@ void handle_talk_event(location p)
|
||||
|
||||
}
|
||||
|
||||
strcpy((char *) one_back1,(char *) old_str1);
|
||||
strcpy((char *) one_back2,(char *) old_str2);
|
||||
strcpy((char *) old_str1,place_string1.c_str());
|
||||
strcpy((char *) old_str2,place_string2.c_str());
|
||||
place_talk_str((char *) old_str1,(char *) old_str2,0,dummy_rect);
|
||||
one_back1 = old_str1;
|
||||
one_back2 = old_str2;
|
||||
old_str1 = place_string1;
|
||||
old_str2 = place_string2;
|
||||
place_talk_str(old_str1,old_str2,0,dummy_rect);
|
||||
|
||||
}
|
||||
|
||||
|
@@ -177,7 +177,7 @@ void finish_load_party(){
|
||||
else {
|
||||
load_town_str(univ.town.num,univ.town.record);
|
||||
load_town(univ.town.num,univ.town.record);
|
||||
univ.town.cur_talk_loaded = univ.town.num;
|
||||
univ.town.cur_talk_loaded = -1;
|
||||
|
||||
for (int i = 0; i < univ.town->max_monst(); i++){
|
||||
univ.town.monst[i].targ_loc.x = 0;
|
||||
@@ -542,7 +542,7 @@ void init_town(){ // formerly part of load_town
|
||||
}
|
||||
|
||||
}
|
||||
// univ.town.cur_talk_loaded = univ.town.town_num;
|
||||
univ.town.cur_talk_loaded = -1;
|
||||
// }
|
||||
}
|
||||
|
||||
|
@@ -86,10 +86,10 @@ extern eGameMode store_pre_talk_mode;
|
||||
extern short store_personality,store_personality_graphic,current_pc;
|
||||
extern sf::RenderTexture talk_gworld;
|
||||
extern bool talk_end_forced;
|
||||
extern char old_str1[256],old_str2[256],one_back1[256],one_back2[256];
|
||||
extern std::string old_str1,old_str2,one_back1,one_back2;
|
||||
extern word_rect_type preset_words[9];
|
||||
extern RECT talk_area_rect, word_place_rect,talk_help_rect;
|
||||
extern char title_string[50];
|
||||
extern std::string title_string;
|
||||
extern m_num_t store_monst_type;
|
||||
//extern hold_responses store_resp[83];
|
||||
|
||||
@@ -950,7 +950,7 @@ void refresh_shopping()
|
||||
}
|
||||
}
|
||||
|
||||
void click_talk_rect(char *str_to_place,char *str_to_place2,RECT c_rect)
|
||||
void click_talk_rect(std::string str_to_place,std::string str_to_place2,RECT c_rect)
|
||||
{
|
||||
|
||||
place_talk_str(str_to_place,str_to_place2,1,c_rect);
|
||||
@@ -1071,7 +1071,7 @@ void get_item_interesting_string(cItemRec item,char *message)
|
||||
}
|
||||
|
||||
|
||||
void place_talk_str(const char *str_to_place,const char *str_to_place2,short color,RECT c_rect)
|
||||
void place_talk_str(std::string str_to_place,std::string str_to_place2,short color,RECT c_rect)
|
||||
// color 0 - regular 1 - darker
|
||||
{
|
||||
RECT area_rect;
|
||||
@@ -1079,7 +1079,7 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
RECT face_rect = {6,6,38,38};
|
||||
RECT title_rect = {19,48,42,260};
|
||||
RECT dest_rect,help_from = {85,36,101,54};
|
||||
char str[356];
|
||||
std::string str;
|
||||
sf::Text str_to_draw;
|
||||
static const char fn2[] = "Dungeon Bold";
|
||||
static const char fn3[] = "Palatino";
|
||||
@@ -1151,10 +1151,10 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
TEXT.colour = c[3];
|
||||
dest_rect = title_rect;
|
||||
dest_rect.offset(1,1);
|
||||
win_draw_string(talk_gworld,dest_rect,title_string,2,18);
|
||||
win_draw_string(talk_gworld,dest_rect,title_string.c_str(),2,18);
|
||||
dest_rect.offset(-1,-1);
|
||||
TEXT.colour = c[4];
|
||||
win_draw_string(talk_gworld,dest_rect,title_string,2,18);
|
||||
win_draw_string(talk_gworld,dest_rect,title_string.c_str(),2,18);
|
||||
|
||||
// Place buttons at bottom.
|
||||
if (color == 0)
|
||||
@@ -1172,11 +1172,11 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
for (i = 0; i < 50; i++)
|
||||
store_words[i].word_rect.left = store_words[i].word_rect.right = 0;
|
||||
|
||||
str_len = (short) strlen((char *)str_to_place);
|
||||
str_len = str_to_place.length();
|
||||
if (str_len == 0) {
|
||||
sprintf((char *) str_to_place,".");
|
||||
str_to_place = ".";
|
||||
}
|
||||
strcpy((char *) str,(char *) str_to_place);
|
||||
str = str_to_place;
|
||||
for (i = 0; i < 257; i++) {
|
||||
text_len[i]= 0;
|
||||
char c = str[i];
|
||||
@@ -1248,7 +1248,7 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
int end = last_word_break - last_line_break;
|
||||
char c = str[end];
|
||||
str[end] = 0;
|
||||
str_to_draw.setString(str + last_line_break);
|
||||
str_to_draw.setString(str.substr(last_line_break));
|
||||
str_to_draw.setPosition(moveTo);
|
||||
mainPtr.draw(str_to_draw);
|
||||
str[end] = c;
|
||||
@@ -1274,12 +1274,12 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
}
|
||||
|
||||
// Now for string 2
|
||||
str_len = (short) strlen((char *)str_to_place2);
|
||||
str_len = str_to_place2.length();
|
||||
start_of_last_kept_word = -1;
|
||||
|
||||
if (str_len > 0) {
|
||||
|
||||
strcpy((char *) str,str_to_place2);
|
||||
str = str_to_place2;
|
||||
for (i = 0; i < 257; i++) {
|
||||
text_len[i]= 0;
|
||||
char c = str[i];
|
||||
@@ -1343,7 +1343,7 @@ void place_talk_str(const char *str_to_place,const char *str_to_place2,short col
|
||||
int end = last_word_break - last_line_break;
|
||||
char c = str[end];
|
||||
str[end] = 0;
|
||||
str_to_draw.setString(str + last_line_break);
|
||||
str_to_draw.setString(str.substr(last_line_break));
|
||||
str_to_draw.setPosition(moveTo);
|
||||
mainPtr.draw(str_to_draw);
|
||||
str[end] = c;
|
||||
|
@@ -43,8 +43,8 @@ cItemRec store_mage_spells(short which_s) ;
|
||||
cItemRec store_priest_spells(short which_s);
|
||||
cItemRec store_alchemy(short which_s);
|
||||
void get_item_interesting_string(cItemRec item,char *message);
|
||||
void click_talk_rect(char *str_to_place,char *str_to_place2,RECT c_rect);
|
||||
void place_talk_str(const char *str_to_place,const char *str_to_place2,short color,RECT c_rect);
|
||||
void click_talk_rect(std::string str_to_place,std::string str_to_place2,RECT c_rect);
|
||||
void place_talk_str(std::string str_to_place,std::string str_to_place2,short color,RECT c_rect);
|
||||
short scan_for_response(char *str);
|
||||
void refresh_talking();
|
||||
void draw_dialog_graphic(sf::RenderTarget& target, RECT rect, short which_g, short type_g, bool do_frame);
|
||||
|
Reference in New Issue
Block a user