Combine town-shifting data into a single structure
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@@ -171,11 +171,11 @@ static void writeScenarioToXml(ticpp::Printer&& data) {
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}
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}
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for(int i = 0; i < 10; i++) {
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if(is_minmax(0, scenario.towns.size(), scenario.town_to_add_to[i])) {
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if(is_minmax(0, scenario.towns.size(), scenario.town_mods[i].spec)) {
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data.OpenElement("town-flag");
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data.PushAttribute("town", scenario.town_to_add_to[i]);
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data.PushAttribute("add-x", scenario.flag_to_add_to_town[i][0]);
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data.PushAttribute("add-y", scenario.flag_to_add_to_town[i][1]);
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data.PushAttribute("town", scenario.town_mods[i].spec);
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data.PushAttribute("add-x", scenario.town_mods[i].x);
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data.PushAttribute("add-y", scenario.town_mods[i].y);
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data.CloseElement("town-flag");
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}
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}
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