record and replay alchemy help
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@@ -307,6 +307,9 @@ static bool display_alchemy_event_filter(cDialog& me, std::string item_hit, eKey
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}
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}
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void display_alchemy() {
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void display_alchemy() {
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if(recording){
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record_action("display_alchemy", "");
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}
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std::string get_text;
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std::string get_text;
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cur_entry = 3;
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cur_entry = 3;
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@@ -358,6 +358,8 @@ static void replay_next_action() {
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adventure_notes();
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adventure_notes();
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}else if(t == "print_party_stats"){
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}else if(t == "print_party_stats"){
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print_party_stats();
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print_party_stats();
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}else if(t == "display_alchemy"){
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display_alchemy();
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}
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}
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// TODO some of these actions shouldn't call advance_time(). They should return
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// TODO some of these actions shouldn't call advance_time(). They should return
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@@ -748,7 +750,6 @@ void handle_menu_choice(eMenu item_hit) {
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display_skills(eSkill::INVALID,0);
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display_skills(eSkill::INVALID,0);
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break;
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break;
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case eMenu::LIBRARY_ALCHEMY:
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case eMenu::LIBRARY_ALCHEMY:
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// TODO record and replay
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// TODO: Create a dedicated dialog for alchemy info
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// TODO: Create a dedicated dialog for alchemy info
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display_alchemy();
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display_alchemy();
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break;
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break;
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