record arrow button clicks (cosmetic)
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@@ -4,6 +4,7 @@
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#include <list>
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#include <list>
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#include <unordered_map>
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#include <unordered_map>
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#include <string>
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#include <string>
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#include <sstream>
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#include <memory>
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#include <memory>
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#include "boe.global.hpp"
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#include "boe.global.hpp"
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@@ -38,6 +39,8 @@
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#include "boe.menus.hpp"
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#include "boe.menus.hpp"
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#include "tools/winutil.hpp"
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#include "tools/winutil.hpp"
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#include "tools/prefs.hpp"
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#include "tools/prefs.hpp"
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#include "replay.hpp"
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#ifndef MSBUILD_GITREV
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#ifndef MSBUILD_GITREV
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#include "tools/gitrev.hpp"
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#include "tools/gitrev.hpp"
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#endif
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#endif
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@@ -438,6 +441,13 @@ void draw_start_button(eStartButton which_position,short which_button) {
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}
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}
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void arrow_button_click(rectangle button_rect) {
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void arrow_button_click(rectangle button_rect) {
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if(recording){
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// This action is purely cosmetic, for playing the animation and sound accompanying a click on a button whose real action
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// is recorded afterward
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std::ostringstream sstr;
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sstr << button_rect;
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record_action("arrow_button_click", sstr.str());
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}
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mainPtr.setActive();
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mainPtr.setActive();
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clip_rect(mainPtr, button_rect);
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clip_rect(mainPtr, button_rect);
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// TODO: Mini-event loop so that the click doesn't happen until releasing the mouse button
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// TODO: Mini-event loop so that the click doesn't happen until releasing the mouse button
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@@ -329,6 +329,11 @@ static void replay_next_action() {
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handle_give_item(item_hit, did_something, need_redraw);
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handle_give_item(item_hit, did_something, need_redraw);
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}else if(t == "close_window"){
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}else if(t == "close_window"){
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handle_quit_event();
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handle_quit_event();
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}else if(t == "arrow_button_click"){
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rectangle button_rect;
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std::istringstream sstr(next_action.GetText());
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sstr >> button_rect;
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arrow_button_click(button_rect);
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}
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}
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advance_time(did_something, need_redraw, need_reprint);
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advance_time(did_something, need_redraw, need_reprint);
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