- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames - Moved the license into the doc folder - Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.) git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
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19
osx/scenedit/strings/trim-names.txt
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19
osx/scenedit/strings/trim-names.txt
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Not a trim
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Wall (round off corners)
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South edge trim
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Southeast outer corner trim
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East edge trim
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Northeast outer corner trim
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North edge trim
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Northwest outer corner trim
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West edge trim
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Southwest outer corner trim
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Northeast inner corner trim
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Southeast inner corner trim
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Southwest inner corner trim
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Northwest inner corner trim
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Frills (draw edge frills)
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Road (connect with roads)
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Walkway (round off corners)
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Waterfall (both wall and water)
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City trim (connect to roads)
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