- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames - Moved the license into the doc folder - Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.) git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
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24
osx/scenedit/strings/ter-flag1.txt
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24
osx/scenedit/strings/ter-flag1.txt
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Small Icon
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What to change to?
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Amount of damage done
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Unused
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Graphic when occupied
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Strength (1-8)
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Unused
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Terrain to change to
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Terrain to change to when locked
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Terrain to change to when unlocked
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Unused
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Unused
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Number of special to call
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Unused
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Unused
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Direction
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Direction
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Unused
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Unused
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Unused
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Unused
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Terrain type if hidden
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Terrain to change to when used
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Number of special to call
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