- Removed the ViewDlog target (since it's deprecated by the new dialog engine)

- Renamed some things for shorter filenames
- Moved the license into the doc folder
- Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-07-13 17:26:40 +00:00
parent 1ebab2d72d
commit 9bbfc01c5d
96 changed files with 159 additions and 300 deletions

23
osx/pcedit/pc.action.h Normal file
View File

@@ -0,0 +1,23 @@
bool handle_action(EventRecord event,short mode);
void flash_rect(Rect to_flash);
void edit_gold_or_food_event_filter (short item_hit);
void edit_gold_or_food(short which_to_edit);
void put_pc_graphics();
void display_pc_event_filter (short item_hit);
void display_pc(short pc_num,short mode,short parent);
void display_alchemy_event_filter (short item_hit);
void display_alchemy();
void do_xp_keep(short pc_num,short mode);
void draw_xp_skills();
void do_xp_draw();
void spend_xp_event_filter (short item_hit);
void update_gold_skills();
bool spend_xp(short pc_num, short mode, short parent);
void give_reg_info_event_filter (short item_hit);
void give_reg_info();
void do_registration_event_filter (short item_hit);
void do_registration();
void edit_day();
void edit_day_event_filter (short item_hit);
void edit_xp_event_filter (short item_hit);
void edit_xp(cPlayer *pc);