- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
- Renamed some things for shorter filenames - Moved the license into the doc folder - Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.) git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
309
Win32/Scenario Editor/Blades of Exile Scenario Editor.dev
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309
Win32/Scenario Editor/Blades of Exile Scenario Editor.dev
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[Project]
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FileName=Blades of Exile Scenario Editor.dev
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Name=Blades of Exile Scenario Editor
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UnitCount=26
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Type=0
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Ver=1
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ObjFiles=
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Includes=
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Libs=
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PrivateResource=Blades_of_Exile_Scenario_Editor_private.rc
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=-fno-exceptions_@@_-fno-rtti_@@_
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Linker=-lwinmm_@@_--strip-all_@@_
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IsCpp=1
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Icon=
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ExeOutput=
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ObjectOutput=
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OverrideOutput=1
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OverrideOutputName=Blades of Exile Scenario Editor.exe
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[Unit3]
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FileName=DLOGTOOL.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=DLOGTOOL.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=GLOBAL.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=GLOBAL.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=GRAPHUTL.H
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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CompileCpp=1
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[Unit11]
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FileName=KEYDLGS.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=SCENARIO.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=TACTIONS.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=townout.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=townout.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=EDSOUND.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit19]
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FileName=EDSOUND.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=GRAPHICS.CPP
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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CompileCpp=1
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[Unit21]
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FileName=SCENARIO.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=STRINGS.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=BLSCENED.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit8]
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FileName=GRAPHUTL.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=KEYDLGS.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=GAMEDLOG.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=GRAPHICS.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=TFILEIO.H
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CompileCpp=1
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=BUTTONMG.H
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=TACTIONS.CPP
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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CompileCpp=1
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[Unit1]
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FileName=BUTTONMG.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=TFILEIO.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=BLSCENED.CPP
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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