Several small bugfixes
- Wrong image in generic lever dialog - Crash in adventure notes dialog - Incorrect spell costs shown on second page of spellcasting dialog - Enable messages in "if context" node, but only for legacy scenarios - Fix recorded dialogue not working - Fix special items leaking between scenarios - Fix training dialog - Fix scenario editor sometimes crashing on scenarios that it wrote itself
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@@ -1,7 +1,7 @@
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='leave'>
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<pict type='ter' num='13' top='9' left='8'/>
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<pict type='dlog' num='9' top='9' left='8'/>
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<button name='leave' type='regular' top='46' left='244'>Leave</button>
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<button name='pull' type='regular' top='46' left='176'>Pull</button>
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<text top='4' left='50' width='253' height='43'>There is a stout wooden lever protruding from the ground here. Pull it?</text>
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