Fix scenario editor build

This commit is contained in:
2015-07-07 19:07:02 -04:00
parent 137a3aa5d4
commit 9ad0681205
3 changed files with 20 additions and 15 deletions

View File

@@ -39,7 +39,7 @@ static void put_placed_monst_in_dlog(cDialog& me, cTownperson& monst, const shor
me["num"].setTextToNum(which);
me["type"].setText(scenario.scen_monsters[monst.number].m_name);
// TODO: Make attitude an enum
dynamic_cast<cLedGroup&>(me["attitude"]).setSelected("att" + std::to_string(monst.start_attitude + 1));
dynamic_cast<cLedGroup&>(me["attitude"]).setSelected(boost::lexical_cast<std::string>(monst.start_attitude));
dynamic_cast<cLedGroup&>(me["mobility"]).setSelected("mob" + std::to_string(monst.mobility + 1));
me["talk"].setTextToNum(monst.personality);
me["picnum"].setTextToNum(monst.facial_pic);
@@ -52,7 +52,7 @@ static void put_placed_monst_in_dlog(cDialog& me, cTownperson& monst, const shor
}
static void get_placed_monst_in_dlog(cDialog& me, cTownperson& store_placed_monst) {
store_placed_monst.start_attitude = dynamic_cast<cLedGroup&>(me["attitude"]).getSelected()[3] - '1';
store_placed_monst.start_attitude = boost::lexical_cast<eAttitude>(dynamic_cast<cLedGroup&>(me["attitude"]).getSelected());
store_placed_monst.mobility = dynamic_cast<cLedGroup&>(me["mobility"]).getSelected()[3] - '1';
store_placed_monst.personality = me["talk"].getTextAsNum();
store_placed_monst.facial_pic = me["picnum"].getTextAsNum();