record and replay parrying
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@@ -56,6 +56,7 @@ void handle_drop_item(short item_hit, bool& need_redraw);
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void handle_drop_item(location destination, bool& need_redraw);
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void handle_give_item(short item_hit, bool& did_something, bool& need_redraw);
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void handle_toggle_active(bool& need_reprint);
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void handle_parry(bool& did_something, bool& need_redraw, bool& need_reprint);
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void show_dialog_action(std::string xml_file);
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void handle_new_pc_graphic();
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void handle_rename_pc();
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