Bundle frameworks and fix dynamic library paths to allow distribution
- Also updated readme and removed unused sfml-network dependency - Remove redundant inclusion of /opt/local library search paths, as my Boost is in /usr/local and trying to compile against the MacPorts version doesn't work for some reason - Use absolute paths instead of relative paths for linked frameworks and libraries in the project structure - Don't try to link SFML.framework as it only contains headers, not libraries - Add freetype to the project (was always a dependency, just more explicit now)
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README.md
11
README.md
@@ -14,17 +14,12 @@ or one of the other people on the owners list. This is an open project, with no
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for getting commit access. With that in mind, please be careful of what you check into the repository.
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Please do not commit any binaries, junk files, or anything that doesn't compile.
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The current task at hand is to merge the Mac and Windows code into the unified wxWidgets code base.
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Linux
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-----
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At last, there is a potential Linux version available in the downloads (though so far only the
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Character Editor is available). This should be treated as an alpha/beta release, so use with caution.
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The current task at hand is to merge the Windows code into the current Mac codebase, which no longer uses platform-specific APIs for most things (a few files would need to be rewritten for Windows).
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Helpful Links
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-------------
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* [Jenkins Server](http://cd.calref.net:8080/) - Runs a build after every push
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* [BoE Forum at Spiderweb Software](http://spiderwebforums.ipbhost.com/index.php?/forum/12-blades-of-exile/)
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* [Original Game Source](http://www.spiderwebsoftware.com/blades/opensource.html) - Where it all began. Warning: Terrifying code.
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* [Ormus's Code](http://info.wsisiz.edu.pl/~kowalsg0/) - The basis for most, if not all, of the Win32 work.
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* [Ormus's Code](http://info.wsisiz.edu.pl/~kowalsg0/) - The basis for most, if not all, of the Win32 work.
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* [Experimental Builds](http://celmin.pwcsite.com/oboe/) - will be put up whenever Celtic Minstrel feels like it.
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