Remove a now-useless function

This commit is contained in:
2015-09-27 03:16:50 -04:00
parent 082e3fc9d9
commit 96190c042c
2 changed files with 2 additions and 20 deletions

View File

@@ -784,11 +784,11 @@ static bool handle_terrain_action(location the_point, bool ctrl_hit) {
break;
case MODE_LARGE_SPRAYCAN:
mouse_button_held = true;
shy_change_circle_terrain(spot_hit,4,current_terrain_type,1);
change_circle_terrain(spot_hit,4,current_terrain_type,1);
break;
case MODE_SMALL_SPRAYCAN:
mouse_button_held = true;
shy_change_circle_terrain(spot_hit,2,current_terrain_type,1);
change_circle_terrain(spot_hit,2,current_terrain_type,1);
break;
case MODE_ERASER: // erase
change_circle_terrain(spot_hit,2,current_ground,20);
@@ -1838,23 +1838,6 @@ void handle_scroll(sf::Event& event) {
}
}
void shy_change_circle_terrain(location center,short radius,ter_num_t terrain_type,short probability) {
// prob is 0 - 20, 0 no, 20 always
location l;
short i,j;
ter_num_t ter;
for(i = 0; i < ((editing_town) ? town->max_dim() : 48); i++)
for(j = 0; j < ((editing_town) ? town->max_dim() : 48); j++) {
l.x = i;
l.y = j;
ter = editing_town ? town->terrain(i,j) : current_terrain->terrain[i][j];
if((dist(center,l) <= radius) && (get_ran(1,1,20) <= probability)
&& (ter < 5))
set_terrain(l,terrain_type);
}
}
void change_circle_terrain(location center,short radius,ter_num_t terrain_type,short probability) {
// prob is 0 - 20, 0 no, 20 always
location l;

View File

@@ -14,7 +14,6 @@ void get_town_info();
void get_sign_resource();
void set_info_strings();
cTown::cItem edit_item(cTown::cItem item);
void shy_change_circle_terrain(location center,short radius,ter_num_t terrain_type,short probability);
void change_circle_terrain(location center,short radius,ter_num_t terrain_type,short probability);
void change_rect_terrain(rectangle r,ter_num_t terrain_type,short probability,bool hollow);
void flood_fill_terrain(location start, ter_num_t terrain_type);