Store rect descriptions together with their rectangle and remove now-unused string-length members
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@@ -314,7 +314,7 @@ bool load_town_v1(fs::path scen_file, short which_town, cTown& the_town, legacy:
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temp_str[len] = 0;
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if(i == 0) the_town.town_name = temp_str;
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else if(i >= 1 && i < 17)
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the_town.rect_names[i-1] = temp_str;
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the_town.room_rect[i-1].descr = temp_str;
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else if(i >= 17 && i < 20)
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the_town.comment[i-17] = temp_str;
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else if(i >= 20 && i < 120)
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@@ -445,7 +445,7 @@ bool load_outdoors_v1(fs::path scen_file, location which_out,cOutdoors& the_out,
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temp_str[len] = 0;
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if(i == 0) the_out.out_name = temp_str;
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else if(i == 9) the_out.comment = temp_str;
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else if(i < 9) the_out.rect_names[i-1] = temp_str;
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else if(i < 9) the_out.info_rect[i-1].descr = temp_str;
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else if(i >= 10 && i < 100)
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the_out.spec_strs[i-10] = temp_str;
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else if(i >= 100 && i < 108)
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