remove outdated info from help-inventory
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@@ -3,7 +3,6 @@
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<dialog defbtn='okay'>
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<dialog defbtn='okay'>
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<!--
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<!--
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TODO: This dialog is very disorganized; clean it up
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TODO: This dialog is very disorganized; clean it up
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TODO: This dialog contains out-of-date information (the recommendation of a sage in Fort Emergence, and the jobs button, though the latter is likely to be reinstated)
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-->
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-->
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<button name='okay' type='regular' top='384' left='435'>OK</button>
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<button name='okay' type='regular' top='384' left='435'>OK</button>
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<pict type='dlog' num='24' top='9' left='9'/>
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<pict type='dlog' num='24' top='9' left='9'/>
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@@ -19,7 +18,7 @@
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</text>
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</text>
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<text top='274' left='63' width='429' height='50'>
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<text top='274' left='63' width='429' height='50'>
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Items from slain monsters normally appear unidentified.
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Items from slain monsters normally appear unidentified.
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To identify them, take them to a sage (such as Habecker in Fort Emergence).
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To identify them, take them to a sage.
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Also, buying Item Lore skill sometimes makes monster's treasure appear already identified.
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Also, buying Item Lore skill sometimes makes monster's treasure appear already identified.
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</text>
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</text>
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<text top='95' left='63' width='424' height='33'>
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<text top='95' left='63' width='424' height='33'>
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