Nuke redundant in_startup_mode variable
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@@ -41,7 +41,7 @@ extern short stat_window;
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extern eGameMode overall_mode;
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//extern current_town_type univ.town;
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//extern party_record_type party;
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extern bool in_startup_mode,play_sounds,give_intro_hint,show_startup_splash;
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extern bool play_sounds,give_intro_hint,show_startup_splash;
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extern sf::RenderWindow mainPtr;
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extern RECT d_rects[80];
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extern short d_rect_index[80];
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