Legacy game saves now load, probably correctly
- Also fixed the file pick dialogs, which now return a path instead of a file:// URL
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@@ -236,8 +236,8 @@ namespace legacy {
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struct creature_data_type {
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int16_t active,attitude;
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uint8_t number;
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location m_loc;
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uint8_t number; // TODO: I think there should be a byte of padding near here, but where exactly??
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location m_loc __attribute__((aligned(2)));
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monster_record_type m_d;
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int16_t mobile;
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int16_t summoned;
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@@ -251,8 +251,8 @@ namespace legacy {
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} __attribute__((packed));
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struct outdoor_creature_type {
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Boolean exists;
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int16_t direction;
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Boolean exists; // TODO: I think there should be a byte of padding near here, but where exactly??
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int16_t direction __attribute__((aligned(2)));
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out_wandering_type what_monst;
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location which_sector,m_loc;
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} __attribute__((packed));
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