Basic write tests for towns, dialogue, and outdoors sectors
Also: - Additional read test for dialogue - Don't save empty outdoor encounters - Don't save town timers without an assigned node
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test/files/talk/minimal.xml
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test/files/talk/minimal.xml
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<dialogue boes="2.0.0">
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<personality id='0'>
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<title>Billy Kumquat</title>
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<look>You see a small boy juggling fruit.</look>
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<name>"I'm Billy Kumquat!"</name>
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<job>"I juggle!"</job>
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</personality>
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</dialogue>
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