diff --git a/src/game/boe.actions.cpp b/src/game/boe.actions.cpp index 3b7c4b7c..53a063a6 100644 --- a/src/game/boe.actions.cpp +++ b/src/game/boe.actions.cpp @@ -243,7 +243,7 @@ void init_screen_locs() { init_inven_rects(); // name, hp, sp, info, trade - pc_buttons[0][PCBTN_NAME].top = 18; + pc_buttons[0][PCBTN_NAME].top = 21; pc_buttons[0][PCBTN_NAME].bottom = pc_buttons[0][PCBTN_NAME].top + 12; pc_buttons[0][PCBTN_NAME].left = 3; pc_buttons[0][PCBTN_NAME].right = pc_buttons[0][PCBTN_NAME].left + 177; @@ -259,7 +259,6 @@ void init_screen_locs() { pc_buttons[0][PCBTN_TRADE] = pc_buttons[0][PCBTN_NAME]; pc_buttons[0][PCBTN_TRADE].left = 253; pc_buttons[0][PCBTN_TRADE].right = 262; - pc_buttons[0][PCBTN_NAME].top += 3; for(short i = 1; i < 6; i++) for(auto j : pc_buttons[i].keys()) { pc_buttons[i][j] = pc_buttons[0][j];