Fixed frills, walkways, and wall round-cornering, but somehow broke special spots.
git-svn-id: http://openexile.googlecode.com/svn/trunk@62 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -815,7 +815,7 @@ Rect get_item_template_rect (short type_wanted)////
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return store_rect;
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}
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// Is this is subterranean fluid that gets shore plopped down on it?
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// Is this a fluid that gets shore plopped down on it?
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bool is_fluid(unsigned short ter_type)////
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{
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// if (((ter_type >= 71) && (ter_type <= 76)) || (ter_type == 90))
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@@ -824,12 +824,12 @@ bool is_fluid(unsigned short ter_type)////
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return scenario.ter_types[ter_type].trim_type == TRIM_FRILLS;
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}
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// Is this is subterranean beach that gets shore plopped down next to it?
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// Is this a beach that gets shore plopped down next to it?
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bool is_shore(unsigned short ter_type)////
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{
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if (is_fluid(ter_type) == true)
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return false;
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if(scenario.ter_types[ter_type].trim_type = TRIM_WATERFALL)
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if(scenario.ter_types[ter_type].trim_type == TRIM_WATERFALL)
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return false;
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// if (ter_type == 77)
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// return false;
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