Remove the RECT typedef for my custom rectangle class
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@@ -6,10 +6,10 @@
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struct word_rect_t {
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std::string word;
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RECT rect;
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rectangle rect;
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int node = -1;
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sf::Color on, off;
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word_rect_t(std::string w, RECT r) : word(w), rect(r) {}
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word_rect_t(std::string w, rectangle r) : word(w), rect(r) {}
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word_rect_t() {}
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};
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@@ -55,14 +55,14 @@ void add_missile(location dest,short missile_type,short path_type,short x_adj,sh
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void add_explosion(location dest,short val_to_place,short place_type,short boom_type,short x_adj,short y_adj);
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void do_missile_anim(short num_steps,location missile_origin,short sound_num) ;
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void do_explosion_anim(short sound_num,short expand);
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void click_shop_rect(RECT area_rect);
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void draw_shop_graphics(bool pressed,RECT clip_area_rect);
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void click_shop_rect(rectangle area_rect);
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void draw_shop_graphics(bool pressed,rectangle clip_area_rect);
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void refresh_shopping();
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cItemRec store_mage_spells(short which_s) ;
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cItemRec store_priest_spells(short which_s);
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cItemRec store_alchemy(short which_s);
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void get_item_interesting_string(cItemRec item,char *message);
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void click_talk_rect(word_rect_t word);
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void place_talk_str(std::string str_to_place,std::string str_to_place2,short color,RECT c_rect);
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void place_talk_str(std::string str_to_place,std::string str_to_place2,short color,rectangle c_rect);
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short scan_for_response(const char *str);
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void refresh_talking();
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