Eliminate some offscreen surfaces in the scenario editor
- This fixes an issue where parts of the UI were filled with black or random noise. - This also creates some noticeable lag while drawing, though.
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@@ -4,7 +4,6 @@
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void Set_up_win ();
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void run_startup_g();
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void load_graphics();
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void load_main_screen();
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void draw_main_screen();
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void redraw_screen();
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void draw_lb();
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