Fix a case of minimap area rect spoilers
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@@ -1443,10 +1443,12 @@ void draw_map(bool need_refresh, std::string tooltip_text) {
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}
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for(int i = 0; i < area_desc.size(); ++i){
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location real_where = where;
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if(is_out()) real_where = local_to_global(where);
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info_rect_t area = area_desc[i];
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rectangle& known_bounds = known_area_rects[i];
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// tile is in an area rectangle. see if it extends the party's known bounds of the area
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if(area.contains(where)){
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if(area.contains(where) && !is_blocked(real_where, false)){
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if(where.x < known_bounds.left) known_bounds.left = where.x;
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if(where.y < known_bounds.top) known_bounds.top = where.y;
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if(where.x + 1 > known_bounds.right) known_bounds.right = where.x + 1;
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