Refactor the dialog engine's event handling to make it easier to add new events in the future
- Focus event split into focus and defocus - Scroll event added but not yet properly implemented Also: - Remove the useless (and ignored) clickable attributes from the schema - Pave the way for controls other than fields to be able to recieve keyboard focus
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@@ -23,7 +23,7 @@
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/// Resources include sounds, images, fonts, and cursors.
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///
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/// To implement a new resource type, all you have to do is specialize
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/// @a ResMgr::resLoader::operator() and declare @a ResMgr::resLoader::file_ext
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/// @ref ResMgr::resLoader::operator()() and declare @ref ResMgr::resLoader::file_ext
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/// for the desired resource type. The operator() receives the
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/// full file path with the extension already applied.
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namespace ResMgr {
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