Brought back the extra graphics and added extra monster graphics

git-svn-id: http://openexile.googlecode.com/svn/trunk@59 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-17 03:13:00 +00:00
parent a52a4c20c1
commit 88ff8a0886
9 changed files with 34 additions and 25 deletions

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Width:  |  Height:  |  Size: 4.8 MiB

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@@ -1158,7 +1158,7 @@ bool save_monst_info() {
}
}
else {
if (cre(store_monst.picture_num,0,174,"Non-customized monster pic must be from 0 to 173.","",814) > 0) return false;
if (cre(store_monst.picture_num,0,PICT_N_MONST,"Non-customized monster pic must be from 0 to 173.","",814) > 0) return false;
store_monst.x_width = m_pic_index[store_monst.picture_num].x;
store_monst.y_width = m_pic_index[store_monst.picture_num].y;
@@ -1246,7 +1246,7 @@ void edit_monst_type_event_filter (short item_hit) {
if (save_monst_info() == false) break;
i = choose_graphic(/*400,572*/0,PICT_N_MONST,store_monst.picture_num/* + 400*/,PICT_MONST,814);
if (i >= 0) {
store_monst.picture_num = i - 400;
store_monst.picture_num = i;
}
else break;
store_monst.x_width = m_pic_index[i].x;

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@@ -64,7 +64,7 @@ extern location cur_out;
short num_ir[3] = {12,10,4};
GWorldPtr monst_gworld[10];
GWorldPtr monst_gworld[11];
GWorldPtr terrain_gworld[7];
GWorldPtr editor_mixed;
GWorldPtr terrain_buttons_gworld;
@@ -424,7 +424,7 @@ void load_graphics(){
for (i = 0; i < 25; i++)
map_pat[i] = GetPixPat (200 + i);
for (i = 0; i < 10; i++)
for (i = 0; i < 11; i++)
monst_gworld[i] = load_pict(1100 + i);
for (i = 0; i < 7; i++)
terrain_gworld[i] = load_pict(800 + i);

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@@ -149,7 +149,7 @@ GWorldPtr dlogpics_gworld;
GWorldPtr anim_gworld;
GWorldPtr talkfaces_gworld;
GWorldPtr pc_gworld;
GWorldPtr monst_gworld[10];
GWorldPtr monst_gworld[11];
GWorldPtr terrain_gworld[7];
// Startup graphics, will die when play starts
@@ -816,7 +816,7 @@ void Set_up_win ()
dlogpics_gworld = load_pict(850);
// possibly not ideal place for this, but...
for (i = 0; i < 10; i++)
for (i = 0; i < 11; i++)
monst_gworld[i] = load_pict(1100 + i);
for (i = 0; i < 7; i++)
terrain_gworld[i] = load_pict(800 + i);

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@@ -52,6 +52,7 @@ cMonster& cMonster::operator = (legacy::monster_record_type& old){
res2 = old.res2;
res3 = old.res3;
picture_num = old.picture_num;
if(picture_num = 122) picture_num = 119;
return *this;
}

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@@ -98,11 +98,13 @@ cTerrain& cTerrain::operator = (legacy::terrain_type_type& old){
special = TER_SPEC_NONE;
flag1 = 23;
flag2 = flag3 = 0;
}else if(picture == 215){
}else if(picture == 215 || (picture >= 218 && picture <= 221)){
picture = 215;
special = TER_SPEC_NONE;
flag1 = 3;
flag2 = flag3 = 0;
}else if(picture == 216){
}else if(picture == 216 || (picture >= 222 && picture <= 225)){
picture = 215;
special = TER_SPEC_NONE;
flag1 = 2;
flag2 = flag3 = 0;
@@ -219,7 +221,7 @@ cTerrain& cTerrain::operator = (legacy::terrain_type_type& old){
break;
case 23:
special = TER_SPEC_CALL_SPECIAL_WHEN_USED;
flag2 = 0;
flag2 = 3; // global special, always (2 would be local if outdoors, global if in town)
flag3 = 255;
break;
}
@@ -276,9 +278,6 @@ cTerrain& cTerrain::operator = (legacy::terrain_type_type& old){
obj_size.x = 2;
obj_size.y = 1;
break;
case 233:
picture = 137;
break;
case 247:
obj_num = 3;
obj_pos.x = 0;
@@ -332,6 +331,15 @@ cTerrain& cTerrain::operator = (legacy::terrain_type_type& old){
picture = 32;
i = 3000;
break;
// Misc
case 216:
case 218: case 219: case 220: case 221:
case 222: case 223: case 224: case 225:
picture = 215;
break;
case 233:
picture = 137;
break;
};
return *this;
}

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@@ -49,10 +49,10 @@
#define PICT_WIDE_MONSTER 20
#define PICT_TALL_MONSTER 40
// These constants are the total number of preset graphics of each type.
#define PICT_N_TER 252 // 336
#define PICT_N_TER_ANIM 13 // 18
#define PICT_N_MONST 172
#define PICT_N_DLG 32 // 44
#define PICT_N_TER 336 // was 252
#define PICT_N_TER_ANIM 18 // was 13
#define PICT_N_MONST 180 // was 172
#define PICT_N_DLG 44 // was 33
#define PICT_N_TALK 83
#define PICT_N_SCEN 29
#define PICT_N_ITEM 122

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@@ -942,14 +942,14 @@ m_pic_index_t m_pic_index[] = {
{197, 1, 1},
{198, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},
{45, 1, 1},
{199, 1, 1},
{200, 1, 1},
{201, 1, 1},
{202, 1, 1},
{203, 1, 1},
//180
{0, 1, 1},
{204, 1, 1},
{0, 1, 1},
{0, 1, 1},
{0, 1, 1},

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@@ -14,7 +14,7 @@ void Initialize();
void init_dialogs();
void display_strings(char *text1, char *text2, char *title,short graphic_num,short graphic_type,short parent_num);
GWorldPtr anim_gworld, talkfaces_gworld, items_gworld, tiny_obj_gworld, pc_gworld, dlog_gworld, monst_gworld[10], ter_gworld[7], small_ter_gworld, fields_gworld, pc_stats_gworld, item_stats_gworld, mixed_gworld;
GWorldPtr anim_gworld, talkfaces_gworld, items_gworld, tiny_obj_gworld, pc_gworld, dlog_gworld, monst_gworld[11], ter_gworld[7], small_ter_gworld, fields_gworld, pc_stats_gworld, item_stats_gworld, mixed_gworld;
ResFileRefNum graphicsRef, soundsRef, boeRef, scenRef, pcRef;
bool All_Done = false;
WindowPtr mainPtr = (WindowPtr) -1;
@@ -268,7 +268,7 @@ void init_dialogs(){
tiny_obj_gworld = load_pict(900);
pc_gworld = load_pict(902);
dlog_gworld = load_pict(850);
for(int i = 0; i < 10; i++)
for(int i = 0; i < 11; i++)
monst_gworld[i] = load_pict(1100 + i);
for(int i = 0; i < 7; i++)
ter_gworld[i] = load_pict(800 + i);