Brought back the extra graphics and added extra monster graphics
git-svn-id: http://openexile.googlecode.com/svn/trunk@59 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -64,7 +64,7 @@ extern location cur_out;
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short num_ir[3] = {12,10,4};
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GWorldPtr monst_gworld[10];
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GWorldPtr monst_gworld[11];
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GWorldPtr terrain_gworld[7];
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GWorldPtr editor_mixed;
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GWorldPtr terrain_buttons_gworld;
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@@ -424,7 +424,7 @@ void load_graphics(){
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for (i = 0; i < 25; i++)
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map_pat[i] = GetPixPat (200 + i);
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for (i = 0; i < 10; i++)
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for (i = 0; i < 11; i++)
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monst_gworld[i] = load_pict(1100 + i);
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for (i = 0; i < 7; i++)
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terrain_gworld[i] = load_pict(800 + i);
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