Scenarios: Strip trailing null placed monsters

This commit is contained in:
2017-01-23 00:33:19 -05:00
parent af45202d9b
commit 87b22602a1
55 changed files with 0 additions and 8490 deletions

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@@ -121,177 +121,6 @@
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="11">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="12">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="13">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="14">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="15">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="16">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="17">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="18">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="19">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="20">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="21">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="22">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="23">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="24">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="25">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="26">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="27">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="28">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="29">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<string id="0">
<![CDATA[The air in here is clean and fresh, and the walls glow with their own soft luminescence. Although it is a lovely place, this gate house is still rather effectively blocking your progress down this passage.]]>
</string>