Scenarios: Strip trailing null placed monsters

This commit is contained in:
2017-01-23 00:33:19 -05:00
parent af45202d9b
commit 87b22602a1
55 changed files with 0 additions and 8490 deletions

View File

@@ -345,114 +345,6 @@
<personality>-1</personality>
<face>11</face>
</creature>
<creature id="28">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="29">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="30">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="31">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="32">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="33">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="34">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="35">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="36">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="37">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="38">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<creature id="39">
<type>0</type>
<attitude>docile</attitude>
<mobility>0</mobility>
<personality>0</personality>
<face>-1</face>
<sdf x="0" y="0" />
<onkill>0</onkill>
</creature>
<area top="8" left="8" bottom="13" right="12">Guard Quarters</area>
<area top="33" left="27" bottom="39" right="32">Guardhouse</area>
<area top="10" left="31" bottom="22" right="37">BUZZARD INN</area>