Cleaned out many of the warnings (reducing warning count from 718 to 334). Almost all the remaining errors are about unused parameters.
git-svn-id: http://openexile.googlecode.com/svn/trunk@85 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -350,7 +350,8 @@ void put_item_info(short pc,short item)////
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cd_set_item_num(998,8,s_i.protection);
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switch (s_i.variety) {
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case 1: case 2:
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case ITEM_TYPE_ONE_HANDED:
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case ITEM_TYPE_TWO_HANDED:
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cd_set_item_num(998,6,s_i.item_level);
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cd_set_item_num(998,7,s_i.bonus);
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@@ -371,25 +372,42 @@ void put_item_info(short pc,short item)////
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if (s_i.ability == 0)
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cd_set_item_text(998,12,store_text);
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break;
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case 4: case 23:
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case ITEM_TYPE_BOW:
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case ITEM_TYPE_CROSSBOW:
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cd_set_item_num(998,6,s_i.item_level);
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cd_set_item_num(998,7,s_i.bonus);
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break;
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case 5: case 6: case 24: case 25:
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case ITEM_TYPE_ARROW:
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case ITEM_TYPE_THROWN_MISSILE:
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case ITEM_TYPE_BOLTS:
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case ITEM_TYPE_MISSILE_NO_AMMO:
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cd_set_item_num(998,6,s_i.item_level);
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cd_set_item_num(998,7,s_i.bonus);
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break;
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case 7: case 18:
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case ITEM_TYPE_POTION:
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case ITEM_TYPE_RING:
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case ITEM_TYPE_SCROLL: // TODO: Does this make sense for a scroll, though?
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case ITEM_TYPE_TOOL: // and what about for a tool?
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case ITEM_TYPE_WAND: // and a wand? Maybe showing ability strength would be better...
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case ITEM_TYPE_NECKLACE: // TODO: This doesn't seem right for a necklace...
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cd_set_item_num(998,11,s_i.item_level);
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break;
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case 12: case 13: case 14: case 15: case 16: case 17:
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case ITEM_TYPE_SHIELD:
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case ITEM_TYPE_ARMOR:
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case ITEM_TYPE_HELM:
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case ITEM_TYPE_GLOVES:
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case ITEM_TYPE_SHIELD_2:
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case ITEM_TYPE_BOOTS: // TODO: Should this also check ITEM_TYPE_PANTS?
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cd_set_item_num(998,7,s_i.bonus + s_i.protection);
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cd_set_item_num(998,8,s_i.item_level);
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cd_set_item_num(998,9,s_i.awkward);
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break;
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case 20:
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case ITEM_TYPE_WEAPON_POISON:
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cd_set_item_num(998,11,s_i.item_level);
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break;
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default:
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// no item, gold, food, non-use, unused 1 and 2: do nothing
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break;
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}
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}
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