Fix forgotten conversion of monster graphic
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@@ -68,6 +68,7 @@ void cSpecial::append(legacy::special_node_type& old){
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case 57: case 60: // Large dialogs with monster graphics
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if(pic >= 400 && pic < 1000)
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pic -= 400;
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if(pic == 122) pic = 119;
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pictype = PIC_MONST;
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m3 = m2;
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m2 = -1;
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