Set up scons build system
- In its current state, it produces a valid, launchable Mac application package, though one that's not redistributable (relies on system-installed libraries) - Partial support is already in-place for a Windows build
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test/SConscript
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test/SConscript
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Import("env platform party_classes common_sources")
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test_sources = Glob("""*.cpp""") + Split("""
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#src/scenedit/scen.fileio.cpp
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""")
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test = env.Program("#build/bin/boe_test", party_classes + common_sources + test_sources)
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